Thursday, March 6, 2008

Kalganism at its best.

I was expecting a blue to eventually give us a feedback on the life tap nerf and was rather surprised that Kalgan tried to justify blizzard vision of class balance.

Kalgan posted the data he took into consideration to justify life tap nerfing:

2v2 3v3 5v5

Druid 276.0% 184.0% 80.5%

Hunter 43.0% 50.2% 43.0%

Mage 8.7% 96.0% 96.0%

Paladin 19.7% 29.5% 147.4%

Priest 113.3% 164.8% 185.4%

Shaman 37.8% 50.4% 138.6%

Rogue 144.2% 175.1% 61.8%

Warlock 149.2% 93.2% 111.9%

Warrior 130.4% 90.7% 79.3%

The problem I see with this data is that it does not show the class representation in relation to the actual wow population. According to Kalgan any class should be roughly at 100% representation, which is the ideal. I do however see a few problems here:

Druid population in comparaison to their representation on this chart.
Mage requiring a buff whereas their representation in 3v3 and 5v5 is actually good.
Priest representation being supposedly over the top when everyone knows that blizzard killed shadow.
No trend showing showing here whereas we, the players, know that blizzard is a few month behind in their analysis: arena is dynamic and Kalgan somewhat acknowledge this by trying to justify their pityfull attempt of class balance by mentioning a month old trend of decline of the warlock class.

The current trend is that hunters are on the rise, double melee dps and cheese the clothie 5v5 is on the rise. This trend is nowhere to be seen in any graph but is real. Armor penetration is adversely affecting gameplay for clothies and S4 weapons are bringing a level of damage not countered by any buff to clothies survavibility or spell damage equivalent. Spell haste does nothing to balance the situation for warlock and I expect a more severe reduction in warlock numbers in all brackets.

Rogues are all powerful is all brackets. Warriors is THE main dps class to have in 5v5. Yet no review of armor penetration or weapons dps is on the horizon.

The simple fact is that blizzard know that they messed it up in season 3 with weapons damage scaling better than cloth defenses and spell damage, armor penetration further imbalanced this situation and the proof is there: the tournament gives season 2 gear, not season 3. I do not think this is a coincidence.

Blizzard should wake up to the fact that people want to play to have fun. This means priests want to be able to be successful in arena playing shadow, not pigeonholed into discipline. The same goes for many shaman lamenting for enhancement to be sorted out. The same again for warlocks that feel that their survival options are so poor that all of them have to take soul link, whereas they wish they could have some trade offs and be able to play destruction with some mage like options of survival.

While it is rather difficult to balance all specs, the fact this is not a priority seems to bug a lot of players and it wont be long before we see people rerolling other classes or just leaving wow out of frustration.

Kalganism might turn out to be a disease that hurt shareholders after all, not players.

1 comment:

  1. This post has been archived to the Kalganism weblog:

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